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    <title>The Captain's Blog!</title>
    <link>http://www.thinkenhaus.com/captains-blog.aspx</link>
    <description>Exclusive news, unique insights, and resources for the information community!</description>
    <copyright>Copyright 2009 thinkenhaus</copyright>
    <ttl>120</ttl>
    <managingEditor>contact@nospamthinkenhaus.com</managingEditor>
    <generator>mojoPortal Blog Module V 1.0</generator>
    <item>
      <title>Shred Lab Available in the App Store!</title>
      <link>http://www.thinkenhaus.com/shred-lab-available-in-the-app-store.aspx</link>
      <pubDate>Fri, 07 Aug 2009 04:26:47 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/shred-lab-available-in-the-app-store.aspx</guid>
      <comments>http://www.thinkenhaus.com/shred-lab-available-in-the-app-store.aspx</comments>
      <description><![CDATA[<p style="text-align: center;"><a href="http://linktoapp.com/Shred+Lab"><img height="460" width="320" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/Loading.png" alt="" /></a></p>
<p>&#160;</p>
<p>Thinkenhaus proudly debuts our newest iPhone app “Shred Lab” this week!&#160; Shred Lab is the first in a series of music-oriented sound based applications we currently have in development. The app features original compositions by the band Thinkenstein. <br />
<br />
The App Store features many guitar applications, but nothing quite like Shred Lab!</p>
<p><br />
Shred Lab lets you combine laser-like guitar solos over different destructive riffs to create your own Full Force Shred Metal Epic!<br />
<br />
Absolutely no musical knowledge or skill required to play this simple yet addictive app! Take yourself back to the big rock of the 80’s and shred your face off! <br />
<br />
Features include: &#160;&#160;&#160; <br />
•&#160;&#160;&#160; A full band playing all original material composed specifically for Shred Lab! <br />
•&#160;&#160;&#160; Four power hungry fear-mongering riffs!<br />
•&#160;&#160;&#160; Eight intense soul-burning solos!<br />
•&#160;&#160;&#160; Shake the iPhone for awesome guitar effects such as classic dive bombs and pick scratchin!<br />
•&#160;&#160;&#160; No need to strum the iPhone, with the push of a button you can conjure instant ROCK!<br />
•&#160;&#160;&#160; Combine riffs and solos in any order to build your own epic song of destruction! This app is not some complicated sequencer; you play and construct the song any way you like in real time with the simple push of a button. <br />
<br />
You’ve got to try the Shred Lab!<br />
<br />
Click here to purchase Shred Lab: <a href="http://www.linktoapp.com/Shred+Lab">linktoapp.com/Shred+Lab</a><br />
<br />
Check out Thinkenstein’s music: <a href="http://www.myspace.com/thinkenstein">myspace.com/thinkenstein</a></p>
<p>&#160;</p>
<p>Thinkenhaus will be releasing a YouTube video of Shred Lab in action very soon, so stay tuned!</p>
<p style="text-align: center;"><a href="http://linktoapp.com/Shred+Lab"><img height="74" width="166" alt="" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/avail_on_app_store.png" /></a></p><br /><br />]]></description>
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    <item>
      <title>FarmFresh NYC Now Available in the App Store!</title>
      <link>http://www.thinkenhaus.com/farmfresh-nyc-now-available-in-the-app-store.aspx</link>
      <pubDate>Tue, 09 Jun 2009 23:57:41 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/farmfresh-nyc-now-available-in-the-app-store.aspx</guid>
      <comments>http://www.thinkenhaus.com/farmfresh-nyc-now-available-in-the-app-store.aspx</comments>
      <description><![CDATA[<p style="text-align: center;">&#160;<a href="http://linktoapp.com/FarmFresh+NYC"><img height="480" width="320" alt="" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/splash.png" /></a></p>
<p>FarmFresh NYC, a new iPhone app from thinkenhaus debuting this week, helps New Yorkers find out what local produce and seafood is in season and where to buy it. Developed exclusively for the five boroughs of New York City, FarmFresh NYC is a guide for both professionals and home cooks to buying fresh, local food. FarmFresh NYC takes the guesswork out of eating local. It informs users which local fruit, vegetables, fish, and shellfish are in season, then guides them to the closest farmers market. The app automatically updates its harvesting times, which allows users to get an accurate picture of what is actually being sold on the market at any given time. Users can create a virtual grocery list, as well as keep track of their selections as they come in season.</p>
<p>By focusing on New York City, FarmFresh NYC highlights interesting local products that other food apps don't include, such as<br />
ramps, bay scallops, and morel mushrooms. In total, FarmFresh NYC includes over 90 local products and over fifty farmers<br />
markets.</p>
<p><br />
thinkenhaus plans to release FarmFresh editions for San Francisco, Los Angeles, Chicago, and New Orleans. Each app will be a<br />
local production, focusing on food that is harvested in the area and the tastes of local eaters.</p>
<p>You can get an official copy of the Press Release here:</p>
<p><a href="http://www.thinkenhaus.com/farmfresh/FarmFreshNYC-PRESS_RELEASE.pdf">www.thinkenhaus.com/farmfresh/FarmFreshNYC-PRESS_RELEASE.pdf</a></p>
<p>Or click here to purchase FarmFresh NYC:</p>
<p><a href="http://linktoapp.com/FarmFresh+NYC">linktoapp.com/FarmFresh+NYC</a></p>
<p style="text-align: center;"><a href="http://linktoapp.com/FarmFresh+NYC"><img height="74" width="166" alt="" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/avail_on_app_store.png" /></a></p>
<p>&#160;</p><br /><br />]]></description>
    </item>
    <item>
      <title>How Apple Software is Born...</title>
      <link>http://www.thinkenhaus.com/how-apple-software-is-born.aspx</link>
      <pubDate>Mon, 25 May 2009 22:09:10 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/how-apple-software-is-born.aspx</guid>
      <comments>http://www.thinkenhaus.com/how-apple-software-is-born.aspx</comments>
      <description><![CDATA[<p>Here is an insightful article into the development process for creating Apple software. Macformat magazine interviews the folks from Equinux. It's always interesting to see the methodologies being employed by other software firms. The interview does a good job of outlining the tedious but rewarding process. Incidentally, Equinux develops in a very similar style as thinkenhaus.</p>
<p>&#160;</p>
<p style="text-align: center;"><img height="340" width="500" alt="" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/iphone_sdk_thumb.png" /></p>
<p>"One of the best things about the Mac is the community of dedicated&#160;software developers&#160;that create high quality software. But what is involved in the process that goes into planning and developing new software&#160;for the Mac? To find out, <em itxtvisited="1">MacFormat</em> magazine spoke to the following folks from equinux, the firm behinds apps including iSale, CoverScout and SongGenie."</p>
<p itxtvisited="1"><a href="http://www.techradar.com/news/computing/apple/before-you-buy-how-apple-software-is-born-601111">http://www.techradar.com/news/computing/apple/before-you-buy-how-apple-software-is-born-601111</a></p><br /><br />]]></description>
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    <item>
      <title>Happy 20th Anniversary Game Boy! You started it all...</title>
      <link>http://www.thinkenhaus.com/happy-20th-anniversary-game-boy-you-started-it-all.aspx</link>
      <pubDate>Fri, 24 Apr 2009 19:37:31 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/happy-20th-anniversary-game-boy-you-started-it-all.aspx</guid>
      <comments>http://www.thinkenhaus.com/happy-20th-anniversary-game-boy-you-started-it-all.aspx</comments>
      <description><![CDATA[<p style="text-align: center;"><img src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/thm_Zilog_Z80_Nintendo_Game_Boy.jpg" style="width: 284px; height: 284px;" alt="" /></p>
<p>Japan marked the 20th anniversary of the Nintendo Game Boy on Tuesday and one can't help but reminisce about the mobile device that effectively launched the handheld market.&#160; We here at thinkenhaus remember fondly the joys of holding all the fun of a Nintendo Entertainment System in your hand, able to go with you wherever you went.&#160; For many of us, this monochrome device was the catalyst for our own personal technology addictions.&#160; Over the years the Game Boy inspired a slew of handheld devices, all paving the way for the technology we have today - Sony PSP's, Nintendo DSi's, and yes...now the iPhone.&#160;</p>
<p>Excerpt:</p>
<p>"The Game Boy was created by Gunpei Yokoi, a Nintendo employee who had moved up in the ranks from being a janitor to working on product development. It was originally a simple device with a monochrome screen, four buttons (A, B, Start, Select), and a four-way directional pad. But over the years, Nintendo transformed that simple handheld into a full-featured gaming platform, complete with a color screen and outstanding titles."</p>
<p><a href="http://news.cnet.com/8301-13506_3-10224930-17.html">news.cnet.com/8301-13506_3-10224930-17.html</a></p><br /><br />]]></description>
    </item>
    <item>
      <title>AT&amp;T Bids to Expand iPhone Exclusivity</title>
      <link>http://www.thinkenhaus.com/att-bids-to-expand-iphone-exclusivity.aspx</link>
      <pubDate>Wed, 15 Apr 2009 22:26:29 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/att-bids-to-expand-iphone-exclusivity.aspx</guid>
      <comments>http://www.thinkenhaus.com/att-bids-to-expand-iphone-exclusivity.aspx</comments>
      <description><![CDATA[<p style="text-align: left;"><img alt="" style="width: 249px; height: 147px;" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/apple_att.jpg" /></p>
<p>In a not so surprising move by AT&amp;T, the company is pushing to remain the exclusive iPhone carrier as their contract approaches its end. The success of the iPhone has allowed AT&amp;T to expand their customer base and increase revenue, partly due to the required iPhone data plan each customer is required to pay for. Incidentally, AT&amp;T was only able to snag this contract in the first place because of the uncertainty surrounding the potential success of the iPhone at the time of its initial introduction. It will be interesting to see how these current negotiations pan out as Apple is now very clearly aware of the immense value of their product. The question remains: is it more beneficial for Apple to remain with one carrier or should they offer the iPhone to a larger customer base through all carriers? Also, how many more additional concessions will AT&amp;T have to make to keep the iPhone to themselves?</p>
<p>&#160;</p>
<p><a href="http://www.informationweek.com/news/personal_tech/iphone/showArticle.jhtml?articleID=216500884">www.informationweek.com/news/personal_tech/iphone/showArticle.jhtml</a></p>
<p>And also,</p>
<p><a href="http://online.wsj.com/article/SB123973238611017715.html">online.wsj.com/article/SB123973238611017715.html</a></p><br /><br />]]></description>
    </item>
    <item>
      <title>Pending Approval - Apple Developers Need a Clearer Set of Guidelines</title>
      <link>http://www.thinkenhaus.com/pending-approval-apple-developers-need-a-clearer-set-of-guidelines.aspx</link>
      <pubDate>Wed, 08 Apr 2009 16:21:58 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/pending-approval-apple-developers-need-a-clearer-set-of-guidelines.aspx</guid>
      <comments>http://www.thinkenhaus.com/pending-approval-apple-developers-need-a-clearer-set-of-guidelines.aspx</comments>
      <description><![CDATA[<p style="text-align: left;"><img height="242" width="200" src="http://www.thinkenhaus.com/Data/Sites/1/Captain's%20Blog%20Images/sdk-iphone.jpg" alt="" /></p>
<p>As an Apple developer, thinkenhaus has experienced firsthand the frustrations associated with Apple's App Store approval process. I recently stumbled upon this old article from Macblogz.com in which the author details the many reasons so many developers have already given up on iPhone development.&#160; That said, the boutique nature of iPhone development creates enormous opportunities for small companies and start-ups.&#160; Few platforms can match the App Store's speed at which a developer can bring a product to market, regardless of a clear set of guidelines. In a way the App Store has leveled the playing field, allowing small companies to be featured right alongside the big boys.&#160; This is why we continue on our own development quests...</p>
<p>“Without development guidelines, there is no way to know for certain if an application or game you are spending your time on, will get approved by Apple. In which case, you can organically appeal the decision and hope the community picks up your story, in which case word gets around to Apple that people are angered and they reverse the decision. Or perhaps they will realize that they made a mistake in rejecting your application/game and reverse the decision. Either way, Apple’s communication thus far has not been comforting to say the least.”</p>
<p><a href="http://www.macblogz.com/2008/11/18/all-i-want-for-the-holidays-are-app-store-development-guidelines/">www.macblogz.com/2008/11/18/all-i-want-for-the-holidays-are-app-store-development-guidelines/</a></p><br /><br />]]></description>
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    <item>
      <title>Nintendo, Biting Back at iTunes </title>
      <link>http://www.thinkenhaus.com/nintendo-biting-back-at-itunes-.aspx</link>
      <pubDate>Tue, 07 Apr 2009 09:16:55 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/nintendo-biting-back-at-itunes-.aspx</guid>
      <comments>http://www.thinkenhaus.com/nintendo-biting-back-at-itunes-.aspx</comments>
      <description><![CDATA[<p>Just like Research in Motion, Nintendo is now jumping on the App Store bandwagon by adding a mobile software store to their new DSi.&#160; It seems Apple's App Store has provided Nintendo with some hefty competition by selling such a wide array of mobile games that can be downloaded directly to your iPhone or iPod Touch. Yet another example of the continuing micro-computing revolution!</p>
<p>&#160;</p>
<p><a href="http://www.washingtonpost.com/wp-dyn/content/article/2009/04/04/AR2009040400098.html">www.washingtonpost.com/wp-dyn/content/article/2009/04/04/AR2009040400098.html</a></p><br /><br />]]></description>
    </item>
    <item>
      <title>What would it look like to fall into a black hole? </title>
      <link>http://www.thinkenhaus.com/what-would-it-look-like-to-fall-into-a-black-hole-.aspx</link>
      <pubDate>Tue, 07 Apr 2009 08:47:38 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/what-would-it-look-like-to-fall-into-a-black-hole-.aspx</guid>
      <comments>http://www.thinkenhaus.com/what-would-it-look-like-to-fall-into-a-black-hole-.aspx</comments>
      <description><![CDATA[<p>An intriguing video depicting the view of an imaginary observer as they fall through a black hole. Who doesn't enjoy approaching singularity?</p>
<p>"Falling into a black hole might not be good for your health, but at least the view would be fine. A new simulation shows what you might see on your way towards the black hole's crushing central singularity. The research could help physicists understand the apparently paradoxical fate of matter and energy in a black hole."</p>
<p>&#160;</p>
<p><a href="http://www.newscientist.com/article/dn16885-what-would-it-look-like-to-fall-into-a-black-hole.html">www.newscientist.com/article/dn16885-what-would-it-look-like-to-fall-into-a-black-hole.html</a></p><br /><br />]]></description>
    </item>
    <item>
      <title>The Crisis of Credit Visualized</title>
      <link>http://www.thinkenhaus.com/the-crisis-of-credit-visualized.aspx</link>
      <pubDate>Tue, 07 Apr 2009 05:57:36 GMT</pubDate>
      <guid>http://www.thinkenhaus.com/the-crisis-of-credit-visualized.aspx</guid>
      <comments>http://www.thinkenhaus.com/the-crisis-of-credit-visualized.aspx</comments>
      <description><![CDATA[<p>An incredible video that breaks down the current financial crisis with ease into a visual representation of exactly what happened.&#160; Informative and brilliant.&#160;</p>
<p>"The goal of giving form to a complex situation like the credit crisis is to quickly supply the essence of the situation to those unfamiliar and uninitiated." -Jonathan Jarvis</p>
<p><a href="http://vimeo.com/3261363">vimeo.com/3261363</a></p><br /><br />]]></description>
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